Fast Gun in Tank Avenger: Rapid Fire Tips and Tactics
The Fast Gun in Tank Avenger: Mixed Reality offers rapid fire and two bounces. Here is how to control it, avoid wasting shots and stay safe from rebounds.

If the Normal Gun is a scalpel, the Tank Avenger Fast Gun is a drumroll. The game describes it as rapid fire with bullets that bounce twice. That makes it perfect for players who like to keep the pressure on, but it also makes it easy to waste attacks and get hit by your own rebounds. Here is how to use it properly.
What makes it different
The Fast Gun has two defining traits. First, rapid fire: you can send many bullets in a short time. Second, bullets bounce twice, so each one travels farther and covers more of the arena before it ends. Together, they turn walls into an extended firing range.
Fire in bursts, not streams
Because you can shoot fast, you will be tempted to hold the trigger. Resist that. A better rhythm is a short burst, a step, then another burst. Bursts keep your angle fresh and stop you from emptying your attention on one fixed line. Walls are your friend: a burst aimed at a wall near the enemy can create several crossing lines.
Make the second bounce count
With two bounces, a single bullet can reach targets that a one-bounce weapon cannot. Practise these patterns:
- Corner trap. Fire into a corner and let the bullets ricochet across the area behind a block.
- Long cushion. Aim along a long wall at a shallow angle so the bullet travels deep before the second bounce.
- Sweep. Rotate slightly between shots to spread several rebounds across a zone.
These are all about covering space, which is where the Fast Gun beats slower weapons.
Stay out of your own rebound lines
More bounces mean more risk. After a burst, ask: where might the last bullet end up? If your position sits along the second leg of a rebound, move. A habit of moving right after you fire protects you from yourself and from the enemy's return fire.
Use it to pressure, not to rush
The Fast Gun is great for forcing an enemy to move. Once they move, they leave cover, and that is the moment for a precise follow-up shot or a different weapon. If you find yourself charging in with the trigger held down, you are probably trading health for nothing.
Where it shines
Open areas like the Desert world, with long sightlines and bouncing shells, suit the Fast Gun well because you have room for long rebounds. In tight Jungle corridors, be careful: with two bounces in a small space, your own bullets come back quickly. See the Desert guide and Jungle guide for map-specific advice.
Upgrade thinking
Coins from battle can go into any weapon separately, so nothing forces you to spread them evenly. If you enjoy a constant stream of bouncing shots, the Fast Gun is a reasonable place to concentrate your spending. Check our upgrade priority guide for how to compare it with the others.
Comfort and safety
Fast play tends to mean fast body movement. Keep your play area clear, keep the room lit, and take breaks. The game's official guidance is to play in short sessions and stop if you feel dizzy.
Quick checklist
- Burst, do not stream.
- Aim for wall angles that cover space.
- Move after every burst.
- Avoid standing on the second leg of a rebound.
- Switch weapons if the enemy is deep in cover.
Find out more on the Tank Avenger page.
Mix bursts with patience
The Fast Gun tempts players into constant firing, but the strongest players mix bursts with pauses. During the pause you watch where your bullets went, check for returning rebounds and plan the next angle. Think of the weapon as a conversation rather than a monologue: fire, listen to the battlefield, respond. This rhythm saves you from walking into your own ricochets and gives the enemy fewer predictable moments to exploit, which makes your pressure far more effective.
FAQ
How many times do Fast Gun bullets bounce?
Twice. The Fast Gun is described as rapid fire with bullets that bounce twice.
Is the Fast Gun better than the Normal Gun?
It is different. The Fast Gun covers more space, while the Normal Gun is simpler and easier to predict.
Why do I keep hitting myself with the Fast Gun?
Two bounces mean bullets travel farther and return from unexpected directions. Move after firing and avoid standing along rebound lines.
Can I upgrade the Fast Gun?
Yes. Each weapon is upgradeable individually with coins earned in battle.