10 Tank Avenger Level Builder Ideas for Your Own Battlefield
Need inspiration for the Tank Avenger: Mixed Reality Level Builder? Ten battlefield ideas for your coffee table, sofa and doorway, from duels to ambushes.

The store page describes the Level Builder as a way to turn your own room into the battlefield: blocks on the coffee table, walls along the sofa, spawn points by the door, and then you fight in what you built. If you stare at an empty table and have no idea where to start, these Tank Avenger Level Builder ideas will get you going.
Design principles first
Whatever you build, three questions help:
- Where can I hide? Every arena needs cover.
- Where can I shoot? Every arena needs lines, including bounce lines.
- Where can I be surprised? Good arenas have a few blind corners.
If you can answer all three, your level will be playable.
1. The classic duel
Two spawn points at opposite ends of the coffee table, a few blocks in the middle for cover and walls on the sides for bounces. Simple, readable and perfect for testing weapons.
2. The rebound gallery
Line long walls on both sides of a lane and place the enemy at one end. Players have to use bank shots to reach it. This is a great practice room for the Normal Gun and Fast Gun. See our bouncing bullets guide.
3. The sofa wall
Use your sofa as a natural edge. Place walls along it and design the arena as if the sofa were a cliff. You will feel the room as part of the map.
4. Doorway ambush
The store page suggests spawn points by the door. Build a layout where enemies enter from the doorway side and fight toward the table. It gives levels an entrance, which makes them feel like a story.
5. The maze corridor
Create tight corridors with blocks, inspired by the Jungle world. Bombs and spread weapons shine here. See the Jungle guide.
6. The open sand
Fewer blocks, longer lines, one or two precious cover spots, as in the Desert world. A good test of movement discipline. See the Desert guide.
7. Fortress and siege
One side has a dense cluster of blocks, the other is open. Attackers must work around it. This works well for practising Capture the Flag ideas. See the Capture the Flag guide.
8. The crossroad
Four corridors meet in the middle. Whoever controls the centre wins. It's also a good lab for the Portal ability.
9. The wave bunker
A defensible corner with a few blocks and two exits. Build it for Survival practice. See the Survival guide.
10. The one-wall puzzle
Place one single long wall and put an enemy directly behind it. How many ways can you find to hit it? A tiny layout with a lot of thought.
Testing and improving
After building, play the level a few times and ask:
- Did one spot feel overpowered?
- Was there a position nobody could attack?
- Did fights stall?
Adjust one block at a time. Small changes make big differences.
Safety
Your arena sits on your real furniture, so check that you can move freely, that the space is clear and lit, and that you aren't stepping on anything fragile. Custom levels are saved locally on your headset, so you can keep refining them.
Explore the Level Builder on the Tank Avenger page.
Share the design with yourself
Once you have a layout you like, play it a few times on different days with different weapons. A good level holds up under several approaches. If one weapon trivialises it, adjust a block or two. Then try playing it with a friend watching, and notice where they hesitate. Their confusion often points to a layout problem you could not see. Because custom levels are stored locally on your headset, you can refine them gradually, and each small improvement makes the next level better.
FAQ
What is the Level Builder?
It lets you create custom levels designed around your real play space.
Where are my custom levels saved?
Custom levels are saved locally on your headset.
Can I build levels on a coffee table?
Yes. The product page suggests placing blocks on your coffee table and walls along your sofa.
How do I make a level fair?
Make sure both sides have cover and a line to shoot, then adjust one block at a time.