Tank Avenger Terms and Conditions in Plain English
What do the Tank Avenger terms actually say? A plain-English summary of license, safety duties, purchases, custom levels and acceptable use.

Nobody reads the terms. But if you're going to bring a game into your living room, a few of its clauses are worth knowing. This is a plain-English walkthrough of the Tank Avenger: Mixed Reality terms and conditions published by ThreeFlavors LLC. It's a summary, not legal advice, and the full terms on the site are what counts.
You get a licence, not ownership
The game is licensed, not sold. You get a personal, non-exclusive, non-transferable, revocable licence to play on headsets you own or control, according to the terms of the store you got it from. In practice: play it on your headset, don't resell or hand around copies.
Safety is your job
This is the section most relevant to setup. The game places virtual objects in your real surroundings, and you're responsible for your own safety and that of people and pets around you. The terms ask you to:
- Clear your play area of obstacles, cables and fragile objects.
- Complete your headset's room setup and keep its boundary features enabled.
- Play in a well-lit room and take regular breaks.
- Stop immediately if you feel dizzy, nauseous or uncomfortable.
They also say virtual objects don't protect you from real ones, and that, to the extent the law allows, the developer isn't liable for injury or property damage from play. Our safety checklist builds on this.
Purchases
Buying works the way it does for any Quest title: the transaction runs through the Meta Horizon Store, so Meta takes care of payment, tax and refund handling. On the game's side, the terms add that coins and upgrades carry no real-world value, which means you can't cash them out.
Your custom levels
Battlefields you create with the Level Builder are stored on your device and belong to you. You're responsible for content you create with the game.
Sharing your play
The terms say the game, artwork, characters, music, code and the Tank Avenger name belong to ThreeFlavors LLC, but you may share screenshots and videos of your play, including for streaming and reviews. That's friendly news for content creators.
What you may not do
The acceptable use clause asks you not to reverse-engineer, modify, resell or redistribute the game, not to cheat or use unauthorized tools, and to follow applicable law and your headset platform's rules.
Disclaimers
The game is provided "as is", with no promise that it will be uninterrupted, error-free or compatible with every headset, room or software version. Liability is limited to the amount you paid, to the fullest extent permitted by law.
Changes and governing law
The developers may update the terms; continuing to use the game after changes counts as acceptance. The terms are governed by the laws of the State of Wyoming, USA.
Privacy sits elsewhere
How data is handled is in a separate privacy policy. In short, the game has no account system, no third-party ads or tracking SDKs, and no passthrough images ever reach the developers. Learn more on the Tank Avenger page.
Why this matters for setup
Reading the terms isn't just a legal exercise. They quietly contain the best safety checklist in the whole product: clear the area, complete your headset's room setup, keep boundaries on, light the room, take breaks and stop if you feel unwell. If you only take one thing away from this article, make it that list.
The remaining clauses, such as licence and liability, are standard for games. If something in them worries you, the contact address on the support page is there for questions.
What the terms do not say
Terms are not a feature list. They do not promise new levels, extra modes or particular headset models, and this article does not either. For what the game contains, use the product page: 200 levels, four worlds, six weapons and four game modes. Use the terms to understand responsibilities, and the product page to understand the game.
FAQ
Can I stream or review Tank Avenger?
Yes, the terms say you may share screenshots and videos of your play, including for streaming and reviews.
Who owns the levels I make?
The terms say custom battlefields you create are stored on your device and belong to you.
Am I responsible if I hurt myself while playing?
The terms say you are responsible for your own safety, and the developer's liability is limited to the extent the law permits.
Can I resell my copy?
The licence is non-transferable and reselling is listed as something you agree not to do.